Showing posts with label 3D Modeling Apps. Show all posts
Showing posts with label 3D Modeling Apps. Show all posts
BluffTitler DX9 8.1.0.2
3D video titling and 3D picture/video wipes
The result can be played in realtime by the player and screensaver or exported to picture and video formats for use in your videos (chroma key supported), multimedia presentations, VJ performances and websites.
BluffTitler DX9 is a program that titles and wipes 3D images.
Animations are built out of layers that can be animated independently. The current version of BluffTitler supports 8 different layer types: camera, light, text, picture, video, plasma, particle and audio. Layers can be connected to each other for special effects.
The following 2 aspects make BluffTitler truly easy to use:
BluffTitler works completely in realtime: you immediately see the final result of your actions!
BluffTitler uses a minimalistic intuitive user interface that does not try to impress with dozens of windows, tabs and dialogs. Instead, thanks to clever GUI design and AI techniques, it only features 2 windows: the edit window and the render window. You are guaranteed not to get lost in BluffTitler!
Here are some key features of "BluffTitler DX9"
Effects that can be created with BluffTitler include:
· Golden beveled titles
· Blood dripping titles
· JPG textured titles
· MPG textured titles
· Slimy titles
· Hairy titles
· Exploding titles
· Reflection mapped titles
· Twisted titles
· Cartoon shaded titles
· Golden glowing titles
· Spooky lightened titles
· Titles with silver spikes
· Jumbling titles
· Inverted titles
· Bouncing titles
· Powerfield emitting titles
· Titles with flying hearts
· Pumping titles
· Plasma backgrounds
· Background videos morphing into donuts
· Particle effects
· MP3 audio
· Morphing JPG pictures
· Exploding video backgrounds
· Fractal backgrounds
Requirements:
· DirectX version June 2007 or later
· Intel Pentium compatible processor (Pentium III 800 MHz or better recommended)
· 128 MB RAM
· 10 MB available hard disk space
· Hardware accelerated 3D graphics card with hardware vertex shader support
· If your graphics card supports pixel shader version 2.0 advanced effects like bump mapping, cube mapping and tonal art mapping are available.
What's New in This Release: [ BluffTitler DX9 8.1.0.2 ]
· Updated translations: Russian, Spanish, Polish, Farsi, Danish, Finnish, Italian, Urdu, Ewe, Bahasa Indonesia, French, Norwegian and Korean
· Shader antialiasing
· Select a layer by double clicking on it
· Moving a layer by dragging it is now relative to the camera orientation
· Possibility to attach a light layer to a camera layer
· Minimum resolution has been reduced to 16 x 16 pixels
· New text layer effects: XY-Slices, Z-Slices, Straight Slices, Round Slices, Vertically Revolved, Tubular Square, Light Discs and Light Bulbs
· New text layer properties: Slices Position and Slices Rotation
· New particle layer effects: 3D Cubes and 3D Blocks
· Optimized and improved particle rendering
· New model layer property: Submodel
· Motion blur
· Bugfix: model layer now uses the normals as stored in the .x file
· Bugfix: dropdown menu is no longer rendered in disabled style after displaying a dialog
· Bugfix: FX properties are now visible in picture layers using the Fullscreen and Skybox effects
Setup Size: 7.33 MB
Download from: Mediafire.com Download Setup
Keygen Size: 79.5 KB
Download from: Mediafire.com Download Keygen
Xara 3D 6.0
Xara 3D is so simple to use, literally anyone can produce high quality 3D graphics in minutes.
Xara 3D is used both by professional web graphic designers and home computer users to make animated gifs, buttons, banner graphics and titles for presentations and web pages.
Here are some key features of "Xara 3D 6.0"
Creating and Importing:
· Text headings can use any TrueType font.
· Full text control, including alignment, superscript, line spacing, tracking and kerning values for individual characters or over whole selections
· Instant access to full character sets from within the text dialog
· Create non text headings by importing 2D graphics as Windows metafiles (WMF and EMF) or CorelXARA/Webster files (XAR and WEB) and extruding the outlines
· An automatic design making tool instantly converts any text heading into a button, board or board with holes
· Full anti aliasing for the best possible on screen display quality.
Editing and Applying Special Effects:
· Interactive control over the 3D extrude depth - simply click and drag on the image
· Unlimited undo makes experimentation easy
· Real-time 3D positioning around three axes by simply dragging the image on screen
· Areas of text can be selected, and different attributes such as bevel, color, fonts, textures, animation and text settings applied
· The Style Picker allows you to easily grab any or all of the settings of one image and apply them to another
· A total of 27 different bevel types with adjustable bevel size
· Interactive, easy to use lighting controls (three adjustable light arrows which can be dragged on screen)
· Flexible interactive controls over the color and/or texture of every part of the image, and the background
· A total of 37 textures are included in the download, and there are 400+ on the CD-ROM you receive when you purchase. You can also import your own GIF or PNG files
· Textures can be scaled, rotated and colored
· Images can be displayed with front and back faces, or can be made hollow
· Images can be matt or shiny
· Images can have a soft edged shadow and an intuitive interface allows you to easily alter the shadow blur, transparency and color
· Real time solid shading with optional error-diffusion dithering for top quality results.
Animation:
· Images can be animated in many different ways (see examples), such as Rotate, Fade, Pulsate, Step, Fade and Swing, using a simple interface - see screenshot
· The Animation Picker lets you easily copy the animation settings of one image to another - see screenshot
· Apply different animations to individual characters or sections of text
· Step-through multi-page animations of different images
· The number of frames in a sequence, the rotation direction, the speed, pause and number of loops can all be selected through simple controls
· An animation time line allows you to step through each frame, pause and export a single frame
· Lights and text can be rotated separately
· Great for creating animated buttons.
Exporting Your Results:
· Outputs JPEG, GIF, BMP, PNG (including full PNG alpha channel), ICO (icon), CUR (cursor), animated GIF, AVI and SWF (vector and bitmap)
· Any 3D animation can also be exported as a screensaver
· Optional background transparency
· Color reduction and palette optimization for maximum quality with the smallest file size, ideal for web pages and presentations - see screenshot
· Complete control over the image size, including a handy Fit To Width feature (with pixel size shown on screen).
Size: 22.18 MB
Download from: Mediafire.com Download Link
Password: swf
Please don't copy type password
Swift 3D PS for Photoshop
Swift 3D PS is a fun and easy to use Photoshop Plug-in that will have you exploring entirely new hemispheres of Photoshop CS4 and CS5 Extended.
It accomplishes simple 3D tasks in seconds with remarkable results and places your 3D text, extrusions or models back into Photoshop as 3D layers.
These layers remain fully editable by Swift 3D PS, even after Photoshop's array of layer styles and filters are applied.
Swift 3D PS offers the same powerful capabilities of our standalone product, but works within the confines of the Photoshop environment.
Size: 85.15 MB
Download from: Mediafire.com Download Link
Swift 3D 6.0
Swift 3D is the most versatile tool for creating web ready 3D animations for use with Macromedia Flash. Through the combination of an easy-to-use interface, the industry standard vector exporter and a full ray tracing rendering engine, Swift 3D enables 3D novices and veterans alike to quickly create high quality 3D animations. Swift 3D exports to both raster and vector file formats including Macromedia Flash (SWF), AI, EPS, JPEG, BMP and more, making it the ultimate tool for publishing your 3D designs wherever you want.
What's new in this version:
This simultaneous dual-platform release offers such new features as: 3D Boolean operations; background image tracing; 5X faster raster rendering speed; an advanced UV Texture Mapper; Papervision 3D 2.0 support and more. Your Swift 3D version 6 serial number is now universal and will work on either platform, giving you the freedom to use Swift 3D on both platforms.
Size: 37.6 MB
Download from: Mediafire.com Download Link
DAZ Studio 3 Advanced
DAZ Studio 3 Advanced is a feature rich 3D figure design and 3D animation tool that enables anyone to create stunning digital imagery. This is the perfect tool to design unique digital art and animation using virtual people, animals, props, vehicles, accessories, environments and more. Simply select your subject and/or setting, arrange accessories, setup lighting, and begin creating beautiful artwork. Get more out of DAZ Studio than ever before. Upgrade to DAZ Studio Advanced and enter a higher level of 3D art and animation. Packed with must-have features for the serious 3D artist, this brand-new edition of DAZ Studio provides high-end tools and features with extended export capabilities and greater compatibility with its big brother, Carrara.
Features:
• Custom Keyboard Shortcuts
• Mulitple Undo/Redo
• OpenGL Hardware Accelerated Preview
• Support Drag and Drop
• Import User Settings
• Powerfull Modeling Features
• Rendering & Effects Features
• n-Photorealistic Rendering
• MultiProcessor Support
• OpenGL Support
• Support OBJ, OBZ, JPG, DSI, PNG, TIFF, BMP, BHV file formats
• Export to AVI movies
• And much more
What's new in this version:
Version 3.1.0.148 add the following new features: 1. DAZ Studio 4.0 Inverse Kinematics or IK, 2. DAZ Studio 4.0 Camera Cube. 3. DAZ Studio 4.0 Shape tool. 4. DAZ Studio 4.0 DAZ COLLADA Updates.
Size: 98.03 MB
Download from: Mediafire.com Download Link
Password: nokia
Please don't copy type password
3D Brush 2

3D Brush 2 The main aim of the program is detailing and texturing the object already shaped in other 3D-packet. You work on detailing level equal to 3 to 5 millions of polygons. Operating speed of editing and viewing objects has grown bigger because of using a map of normals instead of geometrical splitting.
It is well-known that it is easy to shape the object...it takes several hours. But detailing and texturing is long process taking 3 to 10 times more time then modeling a draft itself. 3D-Coat is made to make this part of technological process faster.
3D-Coat includes features for sculptural modeling making the change of shape possible.
Here are some key features of 3D-Brush
Voxels video:
· Voxel sculpting allows you sculpt without any topological constraints and make complex details from nothing!
Retopology:
· 3D-Coat offers wide set of retopology tools. It combines many approaches of retopologisation to make it quick and effective.
Layers contain depth, color and specular:
· Layers contain depth, color and specular. You can disable or enable any of these channels, put effects on them - extrusion, transparency, contrast, multiplication of depth, additional specular.
2D and 3D painting:
· Paint over UV as easy as paint over 3D-modes. Almost all tools work in uv-plane and in 3D.
Seamless painting:
· Paint seamlessly over uv-plane. It is easy to use 3D-Coat to create seampless textures and paint bump. Just go to File->Import image plane
Multichannel pens:
· Every pen has many channels - color/depth/specular and eraser.
Fill with gradient:
· Fill areas with gradient fading
Spherical filling:
· Fill areas with spherical gradient
Image correction:
· Image correction filters with realtime preview in 3D
Layers masking:
· Mask one layer with other one
Paint patterns:
· Painting patters, putting images along splines
Customize interface:
· You can define hotkey for any action in easy way
Closed curves:
· Possibility to draw closed curves and curves with sharp edge-points
Arrows:
· Possibility to draw a huge variety of arrows
Cavity painting:
· Paint on cavity, use many different conditions for painting
Realtime preview:
· Realtime preview of complex materials
Export morphs:
· Possibility to export separate layers as morphs
Sculpting:
· You can sculpt from sphere as it is shown here.
Direct manipulation:
· You can fix several points on the surface and drag another point like you can see it in the video.
Change of proportions:
· With gradient allocation is easy to change proportions of parts of a body, in this case you see change of the size of a head.
Filling of areas with fractals and materials:
It is possible to fill areas with fractals or with the use of material, consisting of layers of depth, color and specular. An area can be chosen in several ways:
· the closed area of the set color
· the closed area inside "frozen" contour
· a rectangular
· an ellipse
· lasso
· a line from one point to another
· on a spline connecting of some points
Filling with fractals and volumetric textures:
· There are many types of fractals which as a matter of fact are volumetric textures. Filling with fractals well for giving the initial form and color of a surface before manual processing.
Drawing of the text on the image:
· You can put the text on a surface of an object. The text is put along a spline, you can even write the text around of all object
Drawing with a contour:
· You can draw not only with a pen, but also with a contour, a rectangular or an ellipse. It is possible to apply set of effects on a pen - fractals or materials. It is possible to draw through all object, and on a visible part only.
Filling of color with a gradient:
· It is possible to fill the closed areas with imposing a gradient of colors.
Stacking of longitudinal forms:
· It is possible to put the certain longitudinal form at drawing with a pen or at imposing a spline. In figure you see a chain which has been imposed by two strokes of a pen. Longitudinal forms and pens can be created both from pictures, and from 3D-objects.
Transformation of a parts of surface:
· You can allocate any part of a surface and transform it free, like in the Photoshop by pressing CTRL+T. The part can be not only rectangular, but also round or complex form. Thus it is possible to set width of border of allocation - soft transformation. On figure transformation of a part of the text allocated with lasso is shown.
Cloning of the image in 3D:
· Parts of a surface can be cloned like in the Photoshop but in 3D.
[B]Mirror cloning:
· It is possible to clone sites not only parallel transformation, but also with mirror symmetry.
Inverse cloning:
· It is possible to clone with inversion relative to a point. Also it is possible to clone with turn. For example, having drawn a detail on a round board , it is possible to multiply it on all board.
Symmetric copying:
· If you have textured only one side of model, you can simply transfer details from one side of models to another, drawing with pen (symmetric cloning).
Use of multilayered pens:
· Each pen contains color, a transparency, depth, specular, and a mask of deleting. The mask of deleting allows to erase before drawing of color contents of a layer in that place where we draw a pen. The pen can be edited in the external editor, which can edit PSD - files. In figure you see editing a pen from 3D-brush in Adobe Photoshop.
Editing of a projection with layers:
· You can edit a current projection in the external editor in view of layers. If the layer will be added in the editor it will automatically be transferred in 3D-Brush. In figure you see editing of projection in Adobe Photoshop.
Editing of a texture with layers:
· It is possible to edit a texture of your model in the external editor in view of layers. In the external editor it is possible to create new layers which will automatically be transferred in 3D-Brush.
Creation of pens from 3D - objects:
· It is possible to create pens not only from pictures, but also from 3D objects.
Texture mapping of object:
· You can use a texture or a photo to impose it on object. Thus it is possible to impose not only color, but also a relief and specular, having chosen for them additional textures.
Calculating of global illumination:
· Global illumination (occlusion) can be calculated and baked to texture.
It is well-known that it is easy to shape the object...it takes several hours. But detailing and texturing is long process taking 3 to 10 times more time then modeling a draft itself. 3D-Coat is made to make this part of technological process faster.
3D-Coat includes features for sculptural modeling making the change of shape possible.
Here are some key features of 3D-Brush
Voxels video:
· Voxel sculpting allows you sculpt without any topological constraints and make complex details from nothing!
Retopology:
· 3D-Coat offers wide set of retopology tools. It combines many approaches of retopologisation to make it quick and effective.
Layers contain depth, color and specular:
· Layers contain depth, color and specular. You can disable or enable any of these channels, put effects on them - extrusion, transparency, contrast, multiplication of depth, additional specular.
2D and 3D painting:
· Paint over UV as easy as paint over 3D-modes. Almost all tools work in uv-plane and in 3D.
Seamless painting:
· Paint seamlessly over uv-plane. It is easy to use 3D-Coat to create seampless textures and paint bump. Just go to File->Import image plane
Multichannel pens:
· Every pen has many channels - color/depth/specular and eraser.
Fill with gradient:
· Fill areas with gradient fading
Spherical filling:
· Fill areas with spherical gradient
Image correction:
· Image correction filters with realtime preview in 3D
Layers masking:
· Mask one layer with other one
Paint patterns:
· Painting patters, putting images along splines
Customize interface:
· You can define hotkey for any action in easy way
Closed curves:
· Possibility to draw closed curves and curves with sharp edge-points
Arrows:
· Possibility to draw a huge variety of arrows
Cavity painting:
· Paint on cavity, use many different conditions for painting
Realtime preview:
· Realtime preview of complex materials
Export morphs:
· Possibility to export separate layers as morphs
Sculpting:
· You can sculpt from sphere as it is shown here.
Direct manipulation:
· You can fix several points on the surface and drag another point like you can see it in the video.
Change of proportions:
· With gradient allocation is easy to change proportions of parts of a body, in this case you see change of the size of a head.
Filling of areas with fractals and materials:
It is possible to fill areas with fractals or with the use of material, consisting of layers of depth, color and specular. An area can be chosen in several ways:
· the closed area of the set color
· the closed area inside "frozen" contour
· a rectangular
· an ellipse
· lasso
· a line from one point to another
· on a spline connecting of some points
Filling with fractals and volumetric textures:
· There are many types of fractals which as a matter of fact are volumetric textures. Filling with fractals well for giving the initial form and color of a surface before manual processing.
Drawing of the text on the image:
· You can put the text on a surface of an object. The text is put along a spline, you can even write the text around of all object
Drawing with a contour:
· You can draw not only with a pen, but also with a contour, a rectangular or an ellipse. It is possible to apply set of effects on a pen - fractals or materials. It is possible to draw through all object, and on a visible part only.
Filling of color with a gradient:
· It is possible to fill the closed areas with imposing a gradient of colors.
Stacking of longitudinal forms:
· It is possible to put the certain longitudinal form at drawing with a pen or at imposing a spline. In figure you see a chain which has been imposed by two strokes of a pen. Longitudinal forms and pens can be created both from pictures, and from 3D-objects.
Transformation of a parts of surface:
· You can allocate any part of a surface and transform it free, like in the Photoshop by pressing CTRL+T. The part can be not only rectangular, but also round or complex form. Thus it is possible to set width of border of allocation - soft transformation. On figure transformation of a part of the text allocated with lasso is shown.
Cloning of the image in 3D:
· Parts of a surface can be cloned like in the Photoshop but in 3D.
[B]Mirror cloning:
· It is possible to clone sites not only parallel transformation, but also with mirror symmetry.
Inverse cloning:
· It is possible to clone with inversion relative to a point. Also it is possible to clone with turn. For example, having drawn a detail on a round board , it is possible to multiply it on all board.
Symmetric copying:
· If you have textured only one side of model, you can simply transfer details from one side of models to another, drawing with pen (symmetric cloning).
Use of multilayered pens:
· Each pen contains color, a transparency, depth, specular, and a mask of deleting. The mask of deleting allows to erase before drawing of color contents of a layer in that place where we draw a pen. The pen can be edited in the external editor, which can edit PSD - files. In figure you see editing a pen from 3D-brush in Adobe Photoshop.
Editing of a projection with layers:
· You can edit a current projection in the external editor in view of layers. If the layer will be added in the editor it will automatically be transferred in 3D-Brush. In figure you see editing of projection in Adobe Photoshop.
Editing of a texture with layers:
· It is possible to edit a texture of your model in the external editor in view of layers. In the external editor it is possible to create new layers which will automatically be transferred in 3D-Brush.
Creation of pens from 3D - objects:
· It is possible to create pens not only from pictures, but also from 3D objects.
Texture mapping of object:
· You can use a texture or a photo to impose it on object. Thus it is possible to impose not only color, but also a relief and specular, having chosen for them additional textures.
Calculating of global illumination:
· Global illumination (occlusion) can be calculated and baked to texture.
Requirements:
· CPU: 1000Mhz or better
· RAM: 512Mb (1024 Recommended)
· Video: Radeon 9600/Nvidia 5600 128Mb (256 Recommended)
· DirectX 9.0 or better
· CPU: 1000Mhz or better
· RAM: 512Mb (1024 Recommended)
· Video: Radeon 9600/Nvidia 5600 128Mb (256 Recommended)
· DirectX 9.0 or better
Size 26.78 MB
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